Crafting processes become significantly more enjoyable when transformed into engaging mini-games, as outlined in Schedule 1.
A Riveting Tale of Being an Amateur Drug Dealer
Ever wondered what it's like to deal drugs, albeit illegally? Well, strap in, because Schedule 1 is here to give you the ultimate depiction of the mundane yet captivating life of a drug dealer. This steam-dominating game is reminiscent of a customer service job, with tasks as simple as lugging plastic baggies and watering plants, but don't be fooled – it's surprisingly addictive.
From the minds at TVGS, Schedule 1 shines with smart design choices. The game offers a sense of progression, a clockwork open world, expressive characters, a gratifying supply-demand loop, day one co-op support - but the secret sauce lies in its unique crafting system. Unlike other simulators that force you through menus, Schedule 1 lets you get your hands dirty with every step of the drug manufacturing process.
Growing and cultivating the plants, bagging them up for the finished product - it's all hands-on and a tad bit tedious, yet turns into engaging minigames when you're busy sowing seeds or pouring soil. Once you've packed your herbs, there's more work to do: listing the product, setting a price, and finding customers who want your goods. It's a complicated process, but the thrill of juggling a drug dealing schedule makes it all worthwhile.
It's ironic, really, to take pride in illicit activities like this, but when regular customers keep coming back for more, you can't help but feel a sense of accomplishment. Things get even more exciting when you invent new strains using the mixing station, adding a random assortment of cola, painkillers, or mouthwash to your masterpiece blend. The mixing minigame might be the least engaging, but there's still a tension-filled moment when you try to gather multiple items without something slipping out of your hand.
My favorite addition to the game, though, has got to be the upgraded packaging station. It's sleek, fast, and a joy to use, with a new minigame that replaces the old packaging task. Now it's all about timing, holding D to rotate empty baggies and shooting herbs in with the spacebar, making it incredibly difficult yet satisfying when done right.
So far, I've been a one-man weed factory, but now that my demands exceed my manufacturing capabilities, it's time to hire employees to help grow, cultivate, and package my magical herb. I'm looking forward to seeing if the game maintains its charm once the drug dealing tasks are automated, but for now, I'm content with being a small-time drug dealer with big dreams.
* Schedule 1 Mixing Recipes : The Best Combinations Schedule 1 Dealers : Top Customers and Products Schedule 1 Cheats : Cheaters Prosper Schedule 1 Bungalow Setup : Big Leagues Schedule 1 Pseudo *: How to Use This Ingredient
Written by Morgan Park
Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. Delighted to have a real job now, Morgan focuses on the latest and greatest shooters, general news, features, and the occasional guide, sprinkling in a dash of his signature humor along the way.
- This game, Schedule 1, gives a compelling portrayal of the monotonous yet enthralling life of an illicit drug dealer.
- It's not just about carrying plastic baggies or watering plants; the game is surprisingly addictive.
- Crafting, growing, and cultivating plants for the drug manufacturing process adds depth to Schedule 1.
- Bagging up the finished product leads to engaging minigames, even when sowing seeds or pouring soil.
- The game's marketing strategy involves listing products, setting prices, and finding customers – a complicated but thrilling process.
- Interacting with customers and creating new strains using the mixing station adds excitement to this unconventional lifestyle.
- Morgan Park, a staff writer for PC Gamer, finds the upgraded packaging station in Schedule 1 to be a standout feature, with an intriguing minigame that challenges players to time bag rotation and herb distribution.
- To cater to growing demands, Morgan plans to hire employees to help in the drug dealing tasks, curious to see if the game's charm persists with automation.
- In addition to writing about Schedule 1, Morgan has also created a list of the best mixing recipes, top customers and products, cheats, bungalow setup, and tips for using the pseudo ingredient.


